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Showing posts from January, 2021

Raptor Frigate v1.1 Re-Release!

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 Major texture overhaul for my oldest capital ship! The Raptor-class Frigate was the first capital ship I ever released for XWA, late January 2004! 18 years later I'm working on a serious HD revision with alot more details and numerous design improvements. Halfway there I'm re-releasing the original model with some much needed improvements:: Rescaled the ship from 600m down to 400m Converted all textures to HD, making numerous improvements Tweaked the window layout to make more sense and match the reduced size Slightly reduced the armament to match the reduced size Replaced the old low-detail turrets with better looking ones Numerous improvements to hitzones and hardpoint placement. Added a LOD as well as .mat and .ini files. This is a major milestone on the way to the big HD-remake. I hope you enjoy this major update!

Principal-class Freighter v1.2 released!

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  HAPPY NEW YEAR from VXHQ!   Happy New Year, Everyone! Think we can all agree 2020 was a bust in general, nevertheless it was an incredible year for XWA! Let's move on and build upon that! My series of model updates continues, this time with a newly polished Principal-class Armored Freighter. Formerly known as the Liberator Corvette, I've decided change the name a long while ago and finally given the model a much needed update. I've converted all textures to HD, added several tweaks and improvements here and there along with the obligatory addition of LOD, .ini and .mat files. Also this is the first model to come with a set of Skins instead of FG colors, which are placed outside the OPT and can be tweaked to your heart's content. Click the link below to check it out! That's all, now get out there and have Fun!